Last Week (week 3):
- Revisited the 'Lava lamp' movies (with the introduction of 'morphing' shapes over 'time').
Generated a two ball movie that morphed in its shapes using the following steps/vocabulary:
1) Establishing a shape (a ball) and creating a gradient to give it a sense of form (illusion)
2) Establishing an 'A' keyframe and a 'B' keyframe for each layer (10 second movement)
*Make the two shapes intersect at some point in the animation
3) Allowing the 'shape tween' (Shift 'select' + Control>'shape tweening')
4) Inserting additional 'keyframes' in the 'shape tween' to respond to a collision
- Re-rendered in Flash our Quicktime exports (.mov) file for uploading to YouTube.com (still)
- Discussed (introduced) Photoshop: When scanning an object into the computer for layers
- Made our turkeys (and layers) in Photoshop - saving as a 'native' .psd file (file types)
Imported layers into Flash for establishing keyframes (sorry, tried too many layers)
*Go back to your turkey movies and work with just one element for movement (Save as .mov)
(This completes the review portion of Day 4) - Take a quick 'break' (at 7pm)
Today - We are going to take our characters into Photoshop and generate 'layers' for use in BOTH Flash and later (tonight) After Effects.
- You can generate (paint) or find (Internet) a background image (show examples of student work from last summer). Lava lamps had 'no' background aside from color (stage).
Introduction of After Effects (around 8pm) - Save a simple movie (.efx and .mov)
Next week - adding sound to our movies using Garage Band (bring your CDs and MP3 players.
(file types include: .aiff, .mp3, .mp4/video and .mov)
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